![]() ![]() There are 12 types of enemies in Adventure 1. Adventure 1 - Crazy Computers List of enemies and power-ups It doubled the default game speed, added joystick support, allowed customizable keys, changed some of the voices and sound effects, made three rooms easier and added a save point to another. Version 2.0 was recompiled for 32-bit Windows, six years after the original 16-bit version. MicroMan can have more shots on the screen at a time, and three of the rooms were redesigned to make them easier. The animation is even smoother, some of the sound effects are improved, and the game can play multiple sounds simultaneously. Version 1.5 added background music and seven save points. The microchips in the background are darker, and there are six new enemies. MicroMan is still faster when he's jumping than walking, and only one sound can be played at a time. ![]() Version 1.0 is little changed from the original MicroMan demo. Revision history The Adventures of MicroMan v1.0 Now, his mission is personal: to explore and stay alive. MicroMan now finds himself in a strange and hostile world where he is one of the smallest inhabitants. However, since the Molecular Miniaturizer and it's creator had both been destroyed, it didn't really matter-there was no hope to return MicroMan (formerly Bob Jones) to his original size. Schnapps.īob Jones, now known as MicroMan, was never found after the explosion. ![]() The experiment seemed to be a success but the Molecular Miniaturizer suddenly started smoking and a few seconds later, exploded, killing all those in the lab, including Dr. The doctor turned on the power and the miniaturization process began.Īfter a few moments of blinding white light, Bob Jones was reduced to the size of a few microns. Wearing a special weapons suit, Bob Jones voluntarily stepped into the Molecular Miniaturizer created by Dr. MicroMan is the victim of a top-secret experiment that went terribly wrong. The game is broken into two episodes: Adventure 1: Crazy Computers and Adventure 2: Savage Stones. Due to either popular demand, the desire to create a more popular and widely distributed promotion, or just the desire to create a great game, he made an entire MicroMan game with WAP a few months later. In 1993, Brian Goble distributed a playable demo called " MicroMan" to promote his Windows Animation Package, which he hoped to license to other game authors. And with a new perspective on the urban jungle, Glob Games aims to invest players in quite the dynamic adventure.The Adventures of MicroMan is the second game based on MicroMan. Players should also expect to embark on unusual traversal escapades, like taking flight on a butterfly. To help the tiny protagonist, players will face-off against large foes such as ants and rats. Of course, such a goal won’t be without its fair share of challenges. Now he must do everything he can to embiggen, as DC’s the Atom would say. The result is his falling into an “ experimental reduction capsule,” which ultimately leads to his shrinking to the size of an insect. MicroMan stars a laboratory worker, who becomes victim to an unfortunate accident. According to Game Glob’s Vice President, Karol Marcinkowski, “ MicroMan is obviously inspired by these works, among others, but at the same time it will be something quite new and unique in the gaming industry.” Meanwhile, Honey, I Shrunk the Kids and Ant-Man’s adventures serve as more modern takes on the concept. Jonathan Swift’s classic Gulliver’s Travels counts as one early example. MicroMan takes inspiration from other tales wherein a protagonist finds themselves among much larger beings. ![]()
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